National Repository of Grey Literature 3 records found  Search took 0.01 seconds. 
Escape games in German language teaching
Hůla, Filip ; Botlík Nuc, Tomáš (advisor) ; Nečasová, Pavla (referee)
The diploma thesis deals with the phenomenon of escape rooms and their use in education. Firstly, a theoretical basis was created in which the individual components of escape rooms were elaborated in detail. Understanding all the components, their functions and the whole concept provided the opportunity to explain the applicability of escape rooms in education, specifically to outline the possibilities and limits of escape rooms. These have been described from both a technical and a pedagogical perspective. Escape rooms have been put in the context of pedagogical theory, where they have found support both in the curriculum and in other pedagogical principles. The roles of both teacher and students in this regard were characterized. The use of Escape Rooms in education was concretised in terms of foreign language teaching, explaining the possibilities offered by escape games in German language teaching. In the practical part of the thesis, an original escape game for German language teaching, Treasure in Vienna, was created. As the name indicates, the escape game is set in Vienna, so the pupils work with cultural background, foreign language and at the same time develop key competences. The escape game was developed on the basis of the theoretical part, taking into account all the important...
Využití platformy Arduino pro realizaci úkolů v Escape Games
MACHO, Lukáš
The topic of this bachelor thesis was the focus on design and implementation of electronic devices using the Arduino platform, which can be used for realization of game tasks in Escape Games. Modeling tasks usable in Escape Games have been chosen. These model tasks have been designed, implemented and revived.
An analysis of the marketing strategy of the corporation TheRoom on the market of escape games
Valková, Pavla ; Kubálková, Markéta (advisor) ; Topolová, Ivana (referee)
The thesis disserts about marketing strategy of the corporation TheRoom. The aim of this thesis is to analyze the company marketing strategy, its marketing activities on the internet, evaluation and to create a list of opportunities, suggestions and recommendation. The theoretical part is dedicated to general meaning of marketing and other specifications of the classical and internet marketing. Practical part deals with corporate environment, including market and competition analyses. The thesis contexts also analysis of marketing communication, SWOT analysis and analysis of database of TheRooms clients. The contribution of the thesis lies in the complex view on the company, its marketing communication and whole market of escape games, which allows to create a comprehensive opinion about the current position and future develop of the company and this sector.

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